name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4062 44708 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 31 286 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 480 4461 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35307 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1205 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2476 2 0 74 0 0 0 0 0.133 0.842 0.001 0.000 0.025 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 0 0 4 0 0 0 0 0.146 0.851 0.000 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2333 2 0 70 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 # locality 1225 10728 3 0 48 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
19 place = locality 1224 10665 3 0 48 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 886 10028 83 6 43 12 0 0 5 0.080 0.906 0.008 0.001 0.004 0.001 0.000 0.000 0.000
22 landuse = cemetery 10 1274 30 1 1 0 0 0 0 0.008 0.968 0.023 0.001 0.001 0.000 0.000 0.000 0.000
23 landuse = commercial 8 170 0 0 0 2 0 0 0 0.044 0.944 0.000 0.000 0.000 0.011 0.000 0.000 0.000
24 landuse = construction 3 142 0 0 3 5 0 0 0 0.020 0.928 0.000 0.000 0.020 0.033 0.000 0.000 0.000
25 landuse = farmland 10 46 2 0 0 0 0 0 0 0.172 0.793 0.034 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 188 340 1 1 2 0 0 0 1 0.353 0.638 0.002 0.002 0.004 0.000 0.000 0.000 0.002
27 landuse = industrial 318 4193 18 0 20 2 0 0 2 0.070 0.921 0.004 0.000 0.004 0.000 0.000 0.000 0.000
28 landuse = residential 87 726 7 2 8 0 0 0 1 0.105 0.874 0.008 0.002 0.010 0.000 0.000 0.000 0.001
29 landuse = retail 6 225 1 0 0 0 0 0 0 0.026 0.970 0.004 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 180 1961 14 0 4 0 0 0 0 0.083 0.908 0.006 0.000 0.002 0.000 0.000 0.000 0.000
31 residential = * 70 593 6 1 5 0 0 0 0 0.104 0.879 0.009 0.001 0.007 0.000 0.000 0.000 0.000
32 industrial = * 30 473 3 0 3 0 0 0 0 0.059 0.929 0.006 0.000 0.006 0.000 0.000 0.000 0.000
33 landuse = * 87 987 10 1 6 3 0 0 1 0.079 0.901 0.009 0.001 0.005 0.003 0.000 0.000 0.001
34 # natural 294 2388 75 0 50 4 0 2 3 0.104 0.848 0.027 0.000 0.018 0.001 0.000 0.001 0.001
35 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
37 landuse = forest 36 285 12 0 0 1 0 0 0 0.108 0.853 0.036 0.000 0.000 0.003 0.000 0.000 0.000
38 boundary = * 62 758 2 0 4 0 0 2 2 0.075 0.913 0.002 0.000 0.005 0.000 0.000 0.002 0.002
39 natural = * 191 1269 61 0 40 2 0 0 0 0.122 0.812 0.039 0.000 0.026 0.001 0.000 0.000 0.000
40 ele = * 52 248 1 0 10 1 0 0 1 0.166 0.792 0.003 0.000 0.032 0.003 0.000 0.000 0.003
41 # water 4486 19760 43 5 125 107 0 0 4 0.183 0.806 0.002 0.000 0.005 0.004 0.000 0.000 0.000
42 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
43 waterway = ditch 76 550 30 0 0 0 0 0 0 0.116 0.838 0.046 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 1410 5056 0 4 51 6 0 0 0 0.216 0.775 0.000 0.001 0.008 0.001 0.000 0.000 0.000
45 waterway = river 2784 9326 1 0 3 73 0 0 0 0.228 0.765 0.000 0.000 0.000 0.006 0.000 0.000 0.000
46 waterway = canal 28 816 0 0 5 5 0 0 0 0.033 0.956 0.000 0.000 0.006 0.006 0.000 0.000 0.000
47 type = waterway 438 1597 0 0 3 56 0 0 0 0.209 0.763 0.000 0.000 0.001 0.027 0.000 0.000 0.000
48 natural = water 49 2971 1 0 37 22 0 0 0 0.016 0.965 0.000 0.000 0.012 0.007 0.000 0.000 0.000
49 natural = spring 56 528 5 1 16 0 0 0 0 0.092 0.871 0.008 0.002 0.026 0.000 0.000 0.000 0.000
50 tunnel = * 1209 4944 18 2 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
51 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
52 water = * 36 2881 1 0 33 22 0 0 0 0.012 0.969 0.000 0.000 0.011 0.007 0.000 0.000 0.000
53 # highway 166 97459 16 21 61 28 0 0 66 0.002 0.996 0.000 0.000 0.001 0.000 0.000 0.000 0.001
54 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 35 1261 0 0 0 6 0 0 18 0.027 0.955 0.000 0.000 0.000 0.005 0.000 0.000 0.014
56 highway = primary 7 7884 1 0 0 12 0 0 19 0.001 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.002
57 highway = secondary 0 7467 0 0 1 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 4 11212 4 0 7 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
59 highway = unclassified 2 3169 0 0 0 9 0 0 0 0.001 0.997 0.000 0.000 0.000 0.003 0.000 0.000 0.000
60 highway = residential 5 58371 4 10 38 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
61 highway = service 0 3353 4 3 2 0 0 0 0 0.000 0.997 0.001 0.001 0.001 0.000 0.000 0.000 0.000
62 highway = track 4 683 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 1824 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 32 1922 0 0 11 0 0 0 29 0.016 0.964 0.000 0.000 0.006 0.000 0.000 0.000 0.015
66 bridge = * 19 1323 3 8 3 3 0 0 0 0.014 0.974 0.002 0.006 0.002 0.002 0.000 0.000 0.000
67 # public_transport 2656 38030 223 1 2 16 2 0 1 0.065 0.929 0.005 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 1635 16151 123 1 0 0 0 0 0 0.091 0.902 0.007 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 53 9722 8 0 0 8 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
70 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 14 0 0 0 6 1 0 0 0.000 0.667 0.000 0.000 0.000 0.286 0.048 0.000 0.000
72 type = public_transport 25 845 2 0 0 0 0 0 1 0.029 0.968 0.002 0.000 0.000 0.000 0.000 0.000 0.001
73 public_transport = * 2126 23534 176 1 0 0 0 0 1 0.082 0.911 0.007 0.000 0.000 0.000 0.000 0.000 0.000
74 route = * 57 9767 8 0 0 9 1 0 0 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
75 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 190 2685 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 30 141 0 0 2 0 1 0 0 0.172 0.810 0.000 0.000 0.011 0.000 0.006 0.000 0.000
78 # infrastructure 2497 2564 77 4255 1973 3 0 0 321 0.214 0.219 0.007 0.364 0.169 0.000 0.000 0.000 0.027
79 amenity = fuel 209 56 0 866 1 0 0 0 7 0.183 0.049 0.000 0.760 0.001 0.000 0.000 0.000 0.006
80 barrier = * 309 1942 20 1628 573 1 0 0 36 0.069 0.431 0.004 0.361 0.127 0.000 0.000 0.000 0.008
81 power = * 1994 336 52 1792 829 2 0 0 89 0.391 0.066 0.010 0.352 0.163 0.000 0.000 0.000 0.017
82 substation = * 1307 148 8 827 325 0 0 0 16 0.497 0.056 0.003 0.314 0.124 0.000 0.000 0.000 0.006
83 man_made = * 68 283 5 658 661 0 0 0 185 0.037 0.152 0.003 0.354 0.355 0.000 0.000 0.000 0.099
84 embankment = * 2 203 0 9 0 0 0 0 0 0.009 0.949 0.000 0.042 0.000 0.000 0.000 0.000 0.000
85 # religion 52 1063 88 2440 280 0 0 0 18 0.013 0.270 0.022 0.619 0.071 0.000 0.000 0.000 0.005
86 amenity = place_of_worship 46 92 46 2268 270 0 0 0 9 0.017 0.034 0.017 0.830 0.099 0.000 0.000 0.000 0.003
87 amenity = monastery 0 7 0 16 0 0 0 0 0 0.000 0.304 0.000 0.696 0.000 0.000 0.000 0.000 0.000
88 building = church 0 40 19 1263 122 0 0 0 7 0.000 0.028 0.013 0.870 0.084 0.000 0.000 0.000 0.005
89 building = cathedral 0 0 0 25 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 22 8 2 244 0 0 0 0 0 0.080 0.029 0.007 0.884 0.000 0.000 0.000 0.000 0.000
91 religion = * 51 1052 79 2321 259 0 0 0 11 0.014 0.279 0.021 0.615 0.069 0.000 0.000 0.000 0.003
92 # education 461 954 75 2814 886 2 153 0 414 0.080 0.166 0.013 0.489 0.154 0.000 0.027 0.000 0.072
93 landuse = education 4 796 1 1 3 0 1 0 0 0.005 0.988 0.001 0.001 0.004 0.000 0.001 0.000 0.000
94 amenity = university 2 64 4 132 0 0 0 0 0 0.010 0.317 0.020 0.653 0.000 0.000 0.000 0.000 0.000
95 amenity = college 2 44 16 170 0 0 100 0 0 0.006 0.133 0.048 0.512 0.000 0.000 0.301 0.000 0.000
96 amenity = school 340 266 26 967 382 0 1 0 12 0.171 0.133 0.013 0.485 0.192 0.000 0.001 0.000 0.006
97 amenity = kindergarten 21 543 10 877 428 1 0 0 18 0.011 0.286 0.005 0.462 0.226 0.001 0.000 0.000 0.009
98 building = university 15 0 7 143 0 0 0 0 0 0.091 0.000 0.042 0.867 0.000 0.000 0.000 0.000 0.000
99 building = college 4 1 8 66 0 1 37 0 0 0.034 0.009 0.068 0.564 0.000 0.009 0.316 0.000 0.000
100 building = school 82 12 2 260 58 0 15 0 269 0.117 0.017 0.003 0.372 0.083 0.000 0.021 0.000 0.385
101 building = kindergarten 0 5 2 272 37 0 2 0 115 0.000 0.012 0.005 0.628 0.085 0.000 0.005 0.000 0.266
102 # healthcare 352 112 32 4086 1538 50 0 1 604 0.052 0.017 0.005 0.603 0.227 0.007 0.000 0.000 0.089
103 amenity = hospital 31 10 5 305 171 14 0 1 122 0.047 0.015 0.008 0.463 0.259 0.021 0.000 0.002 0.185
104 amenity = pharmacy 99 50 11 2323 25 25 0 0 37 0.039 0.019 0.004 0.904 0.010 0.010 0.000 0.000 0.014
105 amenity = clinic 72 10 10 404 156 9 0 0 106 0.094 0.013 0.013 0.527 0.203 0.012 0.000 0.000 0.138
106 amenity = doctors 73 2 0 675 92 0 0 0 84 0.079 0.002 0.000 0.729 0.099 0.000 0.000 0.000 0.091
107 amenity = dentist 2 6 1 115 149 1 0 0 107 0.005 0.016 0.003 0.302 0.391 0.003 0.000 0.000 0.281
108 building = hospital 17 4 4 190 45 0 0 0 153 0.041 0.010 0.010 0.460 0.109 0.000 0.000 0.000 0.370
109 building = clinic 0 1 2 31 0 0 0 0 0 0.000 0.029 0.059 0.912 0.000 0.000 0.000 0.000 0.000
110 emergency = * 58 29 4 178 891 10 0 0 3 0.049 0.025 0.003 0.152 0.760 0.009 0.000 0.000 0.003
111 healthcare = * 139 58 16 2223 513 32 0 0 53 0.046 0.019 0.005 0.733 0.169 0.011 0.000 0.000 0.017
112 # government 242 595 37 2738 1138 58 89 29 479 0.045 0.110 0.007 0.507 0.211 0.011 0.016 0.005 0.089
113 amenity = post_office 19 224 8 771 17 15 22 2 122 0.016 0.187 0.007 0.642 0.014 0.013 0.018 0.002 0.102
114 amenity = police 3 5 3 361 67 11 36 8 221 0.004 0.007 0.004 0.505 0.094 0.015 0.050 0.011 0.309
115 amenity = library 4 7 5 306 30 4 31 0 118 0.008 0.014 0.010 0.606 0.059 0.008 0.061 0.000 0.234
116 amenity = theatre 6 5 3 63 0 0 0 0 0 0.078 0.065 0.039 0.818 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 17 6 2 116 0 0 0 0 0 0.121 0.043 0.014 0.823 0.000 0.000 0.000 0.000 0.000
118 office = government 106 15 13 690 1021 26 0 17 17 0.056 0.008 0.007 0.362 0.536 0.014 0.000 0.009 0.009
119 landuse = military 40 329 1 0 1 1 0 0 0 0.108 0.884 0.003 0.000 0.003 0.003 0.000 0.000 0.000
120 government = * 53 10 6 388 273 17 0 3 8 0.070 0.013 0.008 0.512 0.360 0.022 0.000 0.004 0.011
121 military = * 61 115 2 438 1 1 0 2 0 0.098 0.185 0.003 0.706 0.002 0.002 0.000 0.003 0.000
122 # bank 2184 32 5 1363 0 1 0 1 5 0.608 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.001
123 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
124 amenity = bank 1255 18 3 783 0 1 0 1 5 0.607 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.002
125 # tourism 502 1402 392 7188 5273 116 24 94 971 0.031 0.088 0.025 0.450 0.330 0.007 0.002 0.006 0.061
126 tourism = * 366 1232 211 4846 2992 79 20 67 495 0.036 0.120 0.020 0.470 0.290 0.008 0.002 0.006 0.048
127 historic = * 155 242 190 2896 2361 45 3 30 477 0.024 0.038 0.030 0.453 0.369 0.007 0.000 0.005 0.075
128 memorial = * 37 72 53 814 1187 16 1 11 390 0.014 0.028 0.021 0.315 0.460 0.006 0.000 0.004 0.151
129 ruins = * 16 27 1 235 0 0 0 0 1 0.057 0.096 0.004 0.839 0.000 0.000 0.000 0.000 0.004
130 information = * 14 678 27 311 21 2 5 0 17 0.013 0.631 0.025 0.289 0.020 0.002 0.005 0.000 0.016
131 attraction = * 15 9 7 55 85 2 1 0 3 0.085 0.051 0.040 0.311 0.480 0.011 0.006 0.000 0.017
132 artwork_type = * 53 45 45 265 342 26 4 24 154 0.055 0.047 0.047 0.277 0.357 0.027 0.004 0.025 0.161
133 # sport 120 411 39 1320 438 5 9 17 1048 0.035 0.121 0.011 0.387 0.129 0.001 0.003 0.005 0.308
134 leisure = * 114 385 39 1289 428 5 9 17 1010 0.035 0.117 0.012 0.391 0.130 0.002 0.003 0.005 0.306
135 sport = * 31 44 9 322 59 1 2 3 320 0.039 0.056 0.011 0.407 0.075 0.001 0.003 0.004 0.405
136 resort = * 6 60 0 85 1 1 0 0 0 0.039 0.392 0.000 0.556 0.007 0.007 0.000 0.000 0.000
137 # office 459 54 21 1454 3127 28 7 54 222 0.085 0.010 0.004 0.268 0.576 0.005 0.001 0.010 0.041
138 office = * 459 54 21 1454 3127 28 7 54 222 0.085 0.010 0.004 0.268 0.576 0.005 0.001 0.010 0.041
139 # amenity 3596 1316 204 15861 4461 900 905 353 13866 0.087 0.032 0.005 0.383 0.108 0.022 0.022 0.009 0.334
140 amenity = cafe 164 26 23 866 323 34 88 42 945 0.065 0.010 0.009 0.345 0.129 0.014 0.035 0.017 0.376
141 amenity = fast_food 50 2 12 340 81 13 33 8 270 0.062 0.002 0.015 0.420 0.100 0.016 0.041 0.010 0.334
142 amenity = community_centre 263 15 2 184 61 2 20 8 214 0.342 0.020 0.003 0.239 0.079 0.003 0.026 0.010 0.278
143 amenity = restaurant 46 19 4 208 66 6 25 13 225 0.075 0.031 0.007 0.340 0.108 0.010 0.041 0.021 0.368
144 amenity = bar 34 8 2 97 83 5 21 6 228 0.070 0.017 0.004 0.200 0.171 0.010 0.043 0.012 0.471
145 shop = convenience 919 182 46 3753 567 471 88 49 1507 0.121 0.024 0.006 0.495 0.075 0.062 0.012 0.006 0.199
146 shop = clothes 62 94 2 295 154 10 18 16 495 0.054 0.082 0.002 0.257 0.134 0.009 0.016 0.014 0.432
147 shop = car_repair 14 5 0 253 131 14 26 23 704 0.012 0.004 0.000 0.216 0.112 0.012 0.022 0.020 0.602
148 shop = hairdresser 36 13 7 343 181 6 29 3 485 0.033 0.012 0.006 0.311 0.164 0.005 0.026 0.003 0.440
149 shop = chemist 2 0 1 1331 13 1 10 1 45 0.001 0.000 0.001 0.948 0.009 0.001 0.007 0.001 0.032
150 shop = supermarket 307 28 3 446 61 151 5 5 161 0.263 0.024 0.003 0.382 0.052 0.129 0.004 0.004 0.138
151 shop = car_parts 0 79 2 316 146 6 15 8 380 0.000 0.083 0.002 0.332 0.153 0.006 0.016 0.008 0.399
152 shop = furniture 21 4 2 259 96 28 13 13 329 0.027 0.005 0.003 0.339 0.125 0.037 0.017 0.017 0.430
153 shop = hardware 24 15 5 235 121 8 16 8 308 0.032 0.020 0.007 0.318 0.164 0.011 0.022 0.011 0.416
154 shop = kiosk 34 35 3 183 20 7 14 0 103 0.085 0.088 0.008 0.459 0.050 0.018 0.035 0.000 0.258
155 shop = doityourself 31 16 3 209 105 4 11 8 367 0.041 0.021 0.004 0.277 0.139 0.005 0.015 0.011 0.487
156 shop = pet 5 2 2 122 64 2 9 4 283 0.010 0.004 0.004 0.247 0.130 0.004 0.018 0.008 0.574
157 shop = florist 18 4 2 221 59 3 14 8 205 0.034 0.007 0.004 0.414 0.110 0.006 0.026 0.015 0.384
158 shop = beauty 12 0 2 52 91 2 16 11 308 0.024 0.000 0.004 0.105 0.184 0.004 0.032 0.022 0.623
159 shop = mobile_phone 228 7 0 111 75 2 1 1 137 0.406 0.012 0.000 0.198 0.133 0.004 0.002 0.002 0.244
160 shop = shoes 21 4 0 79 24 2 6 2 118 0.082 0.016 0.000 0.309 0.094 0.008 0.023 0.008 0.461
161 shop = newsagent 166 55 2 258 1 17 0 1 40 0.307 0.102 0.004 0.478 0.002 0.031 0.000 0.002 0.074
162 shop = electronics 90 2 1 78 65 1 11 12 186 0.202 0.004 0.002 0.175 0.146 0.002 0.025 0.027 0.417
163 shop = alcohol 7 6 1 263 76 5 10 2 134 0.014 0.012 0.002 0.522 0.151 0.010 0.020 0.004 0.266
164 shop = jewelry 57 4 1 190 27 0 11 0 52 0.167 0.012 0.003 0.556 0.079 0.000 0.032 0.000 0.152
165 shop = mall 22 8 2 141 36 14 16 2 145 0.057 0.021 0.005 0.365 0.093 0.036 0.041 0.005 0.376
166 shop = butcher 22 11 3 117 61 6 19 5 168 0.053 0.027 0.007 0.284 0.148 0.015 0.046 0.012 0.408
167 shop = cosmetics 3 3 0 84 49 6 12 9 118 0.011 0.011 0.000 0.296 0.173 0.021 0.042 0.032 0.415
168 craft = shoemaker 1 2 0 149 17 5 3 0 51 0.004 0.009 0.000 0.654 0.075 0.022 0.013 0.000 0.224
169 amenity = * 419 539 31 2374 735 32 133 39 2104 0.065 0.084 0.005 0.371 0.115 0.005 0.021 0.006 0.328
170 shop = * 528 131 41 2339 876 41 213 47 3092 0.072 0.018 0.006 0.320 0.120 0.006 0.029 0.006 0.423
171 clothes = * 5 16 0 95 20 1 5 3 86 0.022 0.069 0.000 0.411 0.087 0.004 0.022 0.013 0.372
172 # building 4243 991 235 10101 4221 364 466 88 9967 0.138 0.032 0.008 0.329 0.138 0.012 0.015 0.003 0.325
173 building = industrial 83 104 5 380 302 5 18 4 769 0.050 0.062 0.003 0.228 0.181 0.003 0.011 0.002 0.460
174 building = service 890 7 22 119 166 1 11 0 266 0.601 0.005 0.015 0.080 0.112 0.001 0.007 0.000 0.179
175 building = retail 334 44 21 817 177 123 44 13 466 0.164 0.022 0.010 0.401 0.087 0.060 0.022 0.006 0.229
176 building = commercial 33 13 3 154 96 10 12 1 286 0.054 0.021 0.005 0.253 0.158 0.016 0.020 0.002 0.470
177 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
178 building = public 29 14 4 186 32 5 6 1 86 0.080 0.039 0.011 0.512 0.088 0.014 0.017 0.003 0.237
179 building = dormitory 0 4 6 164 48 2 48 1 360 0.000 0.006 0.009 0.259 0.076 0.003 0.076 0.002 0.569
180 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
181 building = * 2841 803 169 8244 3372 218 325 68 7588 0.120 0.034 0.007 0.349 0.143 0.009 0.014 0.003 0.321
182 # other 64 25 10 543 119 9 18 3 671 0.044 0.017 0.007 0.371 0.081 0.006 0.012 0.002 0.459
183 # TOTAL 25453 227768 1439 44119 20037 1361 1426 570 25627 0.073 0.655 0.004 0.127 0.058 0.004 0.004 0.002 0.074

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16953 16951 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 159 159 159 1.000 1.000
9 place = village 4942 4942 4941 1.000 1.000 2189 2189 2177 1.000 0.995
10 place = hamlet 38549 38549 38549 1.000 1.000 13610 13610 13476 1.000 0.990
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24094 24094 24094 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22467 22467 22467 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 2942 2868 2940 0.975 0.999 1966 1899 1996 0.966 1.015
16 place = allotments 1831 1827 1831 0.998 1.000 1291 1287 1322 0.997 1.024
17 landuse = allotments 2764 2694 2762 0.975 0.999 1911 1848 1943 0.967 1.017
18 # locality 12004 11956 12001 0.996 1.000 8351 8305 8431 0.994 1.010
19 place = locality 11940 11892 11937 0.996 1.000 8311 8265 8395 0.994 1.010
20 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
21 # suburb 11063 11015 10975 0.996 0.992 8045 7998 8014 0.994 0.996
22 landuse = cemetery 1316 1315 1286 0.999 0.977 446 444 433 0.996 0.971
23 landuse = commercial 180 180 180 1.000 1.000 168 168 168 1.000 1.000
24 landuse = construction 153 150 153 0.980 1.000 146 143 147 0.979 1.007
25 landuse = farmland 58 58 56 1.000 0.966 52 52 50 1.000 0.962
26 landuse = farmyard 533 530 531 0.994 0.996 337 335 334 0.994 0.991
27 landuse = industrial 4553 4531 4533 0.995 0.996 3869 3847 3888 0.994 1.005
28 landuse = residential 831 822 823 0.989 0.990 766 757 758 0.988 0.990
29 landuse = retail 232 232 231 1.000 0.996 149 149 149 1.000 1.000
30 place = * 2159 2155 2145 0.998 0.994 1538 1535 1504 0.998 0.978
31 residential = * 675 670 669 0.993 0.991 627 622 623 0.992 0.994
32 industrial = * 509 506 506 0.994 0.994 421 418 417 0.993 0.990
33 landuse = * 1095 1088 1084 0.994 0.990 940 933 939 0.993 0.999
34 # natural 2816 2761 2738 0.980 0.972 2408 2357 2360 0.979 0.980
35 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
36 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
37 landuse = forest 334 334 322 1.000 0.964 311 311 303 1.000 0.974
38 boundary = * 830 822 826 0.990 0.995 798 789 792 0.989 0.992
39 natural = * 1563 1523 1502 0.974 0.961 1256 1220 1223 0.971 0.974
40 ele = * 313 302 311 0.965 0.994 288 277 285 0.962 0.990
41 # water 24530 24401 24483 0.995 0.998 5458 5313 5374 0.973 0.985
42 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
43 waterway = ditch 656 656 626 1.000 0.954 128 128 124 1.000 0.969
44 waterway = stream 6527 6476 6527 0.992 1.000 1137 1118 1124 0.983 0.989
45 waterway = river 12187 12184 12186 1.000 1.000 1721 1668 1670 0.969 0.970
46 waterway = canal 854 849 854 0.994 1.000 145 142 141 0.979 0.972
47 type = waterway 2094 2091 2094 0.999 1.000 1833 1824 1838 0.995 1.003
48 natural = water 3080 3043 3079 0.988 1.000 2487 2445 2489 0.983 1.001
49 natural = spring 606 590 601 0.974 0.992 536 520 534 0.970 0.996
50 tunnel = * 6202 6174 6180 0.995 0.996 1691 1676 1696 0.991 1.003
51 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
52 water = * 2973 2940 2972 0.989 1.000 2400 2361 2400 0.984 1.000
53 # highway 97817 97690 97735 0.999 0.999 11929 11872 12086 0.995 1.013
54 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
55 highway = trunk 1320 1302 1302 0.986 0.986 134 132 132 0.985 0.985
56 highway = primary 7923 7904 7903 0.998 0.997 531 526 527 0.991 0.992
57 highway = secondary 7468 7467 7468 1.000 1.000 745 744 748 0.999 1.004
58 highway = tertiary 11227 11220 11223 0.999 1.000 1685 1678 1689 0.996 1.002
59 highway = unclassified 3180 3180 3180 1.000 1.000 929 928 933 0.999 1.004
60 highway = residential 58428 58390 58424 0.999 1.000 9539 9505 9679 0.996 1.015
61 highway = service 3362 3360 3358 0.999 0.999 1598 1593 1599 0.997 1.001
62 highway = track 687 687 687 1.000 1.000 152 150 151 0.987 0.993
63 type = associatedStreet 1824 1824 1824 1.000 1.000 1169 1169 1175 1.000 1.005
64 type = street 36 36 36 1.000 1.000 34 34 34 1.000 1.000
65 highway = * 1994 1954 1965 0.980 0.985 992 986 990 0.994 0.998
66 bridge = * 1359 1356 1356 0.998 0.998 487 482 483 0.990 0.992
67 # public_transport 40931 40928 40705 1.000 0.994 19077 19075 19049 1.000 0.999
68 highway = bus_stop 17910 17910 17787 1.000 0.993 8052 8051 8026 1.000 0.997
69 type = route 9791 9791 9783 1.000 0.999 9741 9742 9740 1.000 1.000
70 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
71 type = disused:route 21 21 20 1.000 0.952 21 21 20 1.000 0.952
72 type = public_transport 873 872 870 0.999 0.997 504 504 498 1.000 0.988
73 public_transport = * 25838 25837 25661 1.000 0.993 7523 7522 7491 1.000 0.996
74 route = * 9842 9842 9833 1.000 0.999 9778 9779 9777 1.000 1.000
75 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
76 railway = * 2888 2888 2876 1.000 0.996 1305 1305 1303 1.000 0.998
77 aeroway = * 174 172 173 0.989 0.994 160 158 159 0.988 0.994
78 # infrastructure 11690 9396 11292 0.804 0.966 8912 6745 8470 0.757 0.950
79 amenity = fuel 1139 1131 1132 0.993 0.994 648 637 621 0.983 0.958
80 barrier = * 4509 3900 4453 0.865 0.988 3833 3169 3731 0.827 0.973
81 power = * 5094 4176 4953 0.820 0.972 4129 3235 3996 0.783 0.968
82 substation = * 2631 2290 2607 0.870 0.991 2460 2118 2434 0.861 0.989
83 man_made = * 1860 1014 1670 0.545 0.898 1331 649 1193 0.488 0.896
84 embankment = * 214 214 214 1.000 1.000 90 88 88 0.978 0.978
85 # religion 3941 3643 3835 0.924 0.973 2383 2027 2248 0.851 0.943
86 amenity = place_of_worship 2731 2452 2676 0.898 0.980 1914 1592 1832 0.832 0.957
87 amenity = monastery 23 23 23 1.000 1.000 22 22 22 1.000 1.000
88 building = church 1451 1322 1425 0.911 0.982 1114 934 1070 0.838 0.961
89 building = cathedral 25 25 25 1.000 1.000 24 25 24 1.042 1.000
90 building = chapel 276 276 274 1.000 0.993 164 164 159 1.000 0.970
91 religion = * 3773 3503 3683 0.928 0.976 2277 1944 2160 0.854 0.949
92 # education 5759 4459 5117 0.774 0.889 4233 2825 3475 0.667 0.821
93 landuse = education 806 803 804 0.996 0.998 798 795 798 0.996 1.000
94 amenity = university 202 202 198 1.000 0.980 191 185 183 0.969 0.958
95 amenity = college 332 332 216 1.000 0.651 308 302 195 0.981 0.633
96 amenity = school 1994 1600 1955 0.802 0.980 1475 1019 1398 0.691 0.948
97 amenity = kindergarten 1898 1452 1870 0.765 0.985 1430 938 1324 0.656 0.926
98 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
99 building = college 117 117 72 1.000 0.615 101 100 59 0.990 0.584
100 building = school 698 371 412 0.532 0.590 592 260 308 0.439 0.520
101 building = kindergarten 433 281 314 0.649 0.725 313 173 202 0.553 0.645
102 # healthcare 6775 4632 6139 0.684 0.906 3185 1955 2582 0.614 0.811
103 amenity = hospital 659 365 532 0.554 0.807 508 227 382 0.447 0.752
104 amenity = pharmacy 2570 2508 2522 0.976 0.981 1341 1265 1303 0.943 0.972
105 amenity = clinic 767 505 651 0.658 0.849 464 221 351 0.476 0.756
106 amenity = doctors 926 750 842 0.810 0.909 262 90 181 0.344 0.691
107 amenity = dentist 381 125 273 0.328 0.717 295 50 186 0.169 0.631
108 building = hospital 413 215 256 0.521 0.620 301 111 150 0.369 0.498
109 building = clinic 34 34 32 1.000 0.941 32 30 30 0.938 0.938
110 emergency = * 1173 279 1166 0.238 0.994 299 218 289 0.729 0.967
111 healthcare = * 3034 2468 2965 0.813 0.977 1536 988 1472 0.643 0.958
112 # government 5405 3759 4800 0.695 0.888 3580 2003 2994 0.559 0.836
113 amenity = post_office 1200 1059 1048 0.882 0.873 324 182 178 0.562 0.549
114 amenity = police 715 419 455 0.586 0.636 518 242 272 0.467 0.525
115 amenity = library 505 357 351 0.707 0.695 349 214 202 0.613 0.579
116 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
117 amenity = cinema 141 141 139 1.000 0.986 84 82 81 0.976 0.964
118 office = government 1905 850 1875 0.446 0.984 1593 583 1566 0.366 0.983
119 landuse = military 372 371 371 0.997 0.997 327 326 326 0.997 0.997
120 government = * 758 474 744 0.625 0.982 611 327 597 0.535 0.977
121 military = * 620 617 618 0.995 0.997 448 441 442 0.984 0.987
122 # bank 3591 3585 3581 0.998 0.997 366 358 363 0.978 0.992
123 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
124 amenity = bank 2066 2060 2058 0.997 0.996 300 295 301 0.983 1.003
125 # tourism 15962 9624 14575 0.603 0.913 11455 5599 10145 0.489 0.886
126 tourism = * 10308 6754 9582 0.655 0.930 7504 4161 6796 0.555 0.906
127 historic = * 6399 3531 5729 0.552 0.895 4740 2087 4116 0.440 0.868
128 memorial = * 2581 993 2137 0.385 0.828 2065 602 1664 0.292 0.806
129 ruins = * 280 279 278 0.996 0.993 223 225 220 1.009 0.987
130 information = * 1075 1037 1026 0.965 0.954 372 333 327 0.895 0.879
131 attraction = * 177 89 166 0.503 0.938 155 70 142 0.452 0.916
132 artwork_type = * 958 438 755 0.457 0.788 813 346 629 0.426 0.774
133 # sport 3407 1904 2311 0.559 0.678 2538 1175 1488 0.463 0.586
134 leisure = * 3296 1841 2238 0.559 0.679 2451 1135 1443 0.463 0.589
135 sport = * 791 409 460 0.517 0.582 602 241 287 0.400 0.477
136 resort = * 153 152 153 0.993 1.000 147 143 144 0.973 0.980
137 # office 5426 2023 5176 0.373 0.954 3962 739 3731 0.187 0.942
138 office = * 5426 2023 5176 0.373 0.954 3962 739 3731 0.187 0.942
139 # amenity 41462 22782 26487 0.549 0.639 18996 4921 7010 0.259 0.369
140 amenity = cafe 2511 1201 1455 0.478 0.579 1742 564 772 0.324 0.443
141 amenity = fast_food 809 450 494 0.556 0.611 447 128 169 0.286 0.378
142 amenity = community_centre 769 486 533 0.632 0.693 363 121 160 0.333 0.441
143 amenity = restaurant 612 308 358 0.503 0.585 524 240 288 0.458 0.550
144 amenity = bar 484 167 233 0.345 0.481 434 136 195 0.313 0.449
145 shop = convenience 7582 5459 5941 0.720 0.784 2531 998 1253 0.394 0.495
146 shop = clothes 1146 481 631 0.420 0.551 687 146 239 0.213 0.348
147 shop = car_repair 1170 312 440 0.267 0.376 923 100 214 0.108 0.232
148 shop = hairdresser 1103 434 582 0.393 0.528 734 172 273 0.234 0.372
149 shop = chemist 1404 1345 1348 0.958 0.960 83 41 42 0.494 0.506
150 shop = supermarket 1167 940 998 0.805 0.855 352 173 208 0.491 0.591
151 shop = car_parts 952 418 555 0.439 0.583 503 62 142 0.123 0.282
152 shop = furniture 765 327 421 0.427 0.550 408 69 120 0.169 0.294
153 shop = hardware 740 303 411 0.409 0.555 529 133 223 0.251 0.422
154 shop = kiosk 399 276 279 0.692 0.699 211 104 109 0.493 0.517
155 shop = doityourself 754 274 373 0.363 0.495 507 99 156 0.195 0.308
156 shop = pet 493 142 199 0.288 0.404 223 41 68 0.184 0.305
157 shop = florist 534 262 313 0.491 0.586 268 58 94 0.216 0.351
158 shop = beauty 494 84 168 0.170 0.340 443 77 145 0.174 0.327
159 shop = mobile_phone 562 349 424 0.621 0.754 115 21 39 0.183 0.339
160 shop = shoes 256 112 132 0.438 0.516 149 32 52 0.215 0.349
161 shop = newsagent 540 498 498 0.922 0.922 63 25 29 0.397 0.460
162 shop = electronics 446 183 248 0.410 0.556 304 67 122 0.220 0.401
163 shop = alcohol 504 292 359 0.579 0.712 193 48 72 0.249 0.373
164 shop = jewelry 342 263 278 0.769 0.813 83 27 35 0.325 0.422
165 shop = mall 386 203 223 0.526 0.578 319 145 162 0.455 0.508
166 shop = butcher 412 178 222 0.432 0.539 223 70 87 0.314 0.390
167 shop = cosmetics 284 108 154 0.380 0.542 154 49 70 0.318 0.455
168 craft = shoemaker 228 160 174 0.702 0.763 64 12 24 0.188 0.375
169 amenity = * 6406 3528 4138 0.551 0.646 4299 1814 2257 0.422 0.525
170 shop = * 7308 3293 3962 0.451 0.542 4094 946 1408 0.231 0.344
171 clothes = * 231 122 140 0.528 0.606 142 42 56 0.296 0.394
172 # building 30676 16400 20008 0.535 0.652 18306 6930 9925 0.379 0.542
173 building = industrial 1670 595 878 0.356 0.526 1263 273 536 0.216 0.424
174 building = service 1482 1050 1183 0.709 0.798 1157 791 915 0.684 0.791
175 building = retail 2039 1383 1508 0.678 0.740 1170 566 679 0.484 0.580
176 building = commercial 608 225 307 0.370 0.505 555 180 263 0.324 0.474
177 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
178 building = public 363 244 267 0.672 0.736 299 182 204 0.609 0.682
179 building = dormitory 633 224 219 0.354 0.346 468 96 113 0.205 0.241
180 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
181 building = * 23628 12600 15546 0.533 0.658 14124 5425 7879 0.384 0.558
182 # other 1462 669 763 0.458 0.522 1272 531 617 0.417 0.485
183 # TOTAL 347800 301566 319308 0.867 0.918 122593 84164 97302 0.687 0.794

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120173 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 118865 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25115 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7346 113796 1 6 1 0 0 0 17 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35904 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 140 874413 4 77 5 0 0 0 20 470 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 668 1 10 0 0 0 0 0 293 0.099 0.619 0.001 0.009 0.000 0.000 0.000 0.000 0.000 0.272
8 to 93 648 1 10 5 0 2 0 0 198 0.097 0.677 0.001 0.010 0.005 0.000 0.002 0.000 0.000 0.207
9 via 5 146 0 0 0 0 0 0 0 14 0.030 0.885 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.085
10 destination 481 3756 0 3 0 5 0 0 0 470 0.102 0.797 0.000 0.001 0.000 0.001 0.000 0.000 0.000 0.100
11 destination:backward 34 486 0 0 0 0 0 0 0 59 0.059 0.839 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.102
12 destination:forward 49 517 0 0 0 0 0 0 0 39 0.081 0.855 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.064
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120173 120173 120173 120173 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118865 118865 118865 118865 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25115 25115 25115 25115 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 121189 121167 121149 121149 1.000 1.000 1.000 2256 2250 2245 2241 0.997 0.995 0.993
4 addr:place 38220 38168 38166 38167 0.999 0.999 0.999 1276 1237 1235 1228 0.969 0.968 0.962
5 addr:street 875129 874659 874634 874635 0.999 0.999 0.999 9594 9410 9381 9530 0.981 0.978 0.993
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1079 786 786 785 0.728 0.728 0.728 440 322 317 318 0.732 0.720 0.723
8 to 957 759 754 756 0.793 0.788 0.790 466 346 339 340 0.742 0.727 0.730
9 via 165 151 151 151 0.915 0.915 0.915 74 65 65 65 0.878 0.878 0.878
10 destination 4715 4245 4245 4245 0.900 0.900 0.900 669 555 552 555 0.830 0.825 0.830
11 destination:backward 579 520 520 520 0.898 0.898 0.898 147 126 126 126 0.857 0.857 0.857
12 destination:forward 605 566 566 566 0.936 0.936 0.936 131 116 116 116 0.885 0.885 0.885
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45171 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 317 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4939 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38514 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1259 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22614 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22446 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 1 11868 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 1 11812 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 3 68 0 75 0 0 0 0 6 0.020 0.447 0.000 0.493 0.000 0.000 0.000 0.000 0.039
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
34 # natural 4 679 0 43 0 0 0 0 5 0.005 0.929 0.000 0.059 0.000 0.000 0.000 0.000 0.007
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 1 97 0 29 0 0 0 0 0 0.008 0.764 0.000 0.228 0.000 0.000 0.000 0.000 0.000
38 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
39 natural = * 2 53 0 9 0 0 0 0 5 0.029 0.768 0.000 0.130 0.000 0.000 0.000 0.000 0.072
40 ele = * 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
42 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 # infrastructure 0 3 0 1 0 0 0 0 8 0.000 0.250 0.000 0.083 0.000 0.000 0.000 0.000 0.667
79 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 barrier = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
81 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 man_made = * 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
84 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 # government 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
113 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 landuse = military 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
126 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
127 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
134 leisure = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
135 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
140 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
170 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 # building 0 4 0 3 0 0 0 0 7 0.000 0.286 0.000 0.214 0.000 0.000 0.000 0.000 0.500
173 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
182 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 # TOTAL 9 56897 1 344 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 10 10 10 1.000 1.000
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38514 38514 38514 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22615 22615 22615 1.000 1.000 10 10 10 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 9 9 9 1.000 1.000
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 # locality 11871 11870 11869 1.000 1.000 6 5 5 0.833 0.833
19 place = locality 11815 11814 11813 1.000 1.000 6 5 5 0.833 0.833
20 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
21 # suburb 152 146 146 0.961 0.961 20 12 12 0.600 0.600
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 3 3 3 1.000 1.000 2 1 1 0.500 0.500
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
34 # natural 731 726 726 0.993 0.993 12 8 8 0.667 0.667
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
37 landuse = forest 127 127 127 1.000 1.000 3 2 2 0.667 0.667
38 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
39 natural = * 69 64 64 0.928 0.928 5 2 2 0.400 0.400
40 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
41 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
42 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
46 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
68 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 # infrastructure 12 4 4 0.333 0.333 7 3 3 0.429 0.429
79 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 barrier = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
81 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
82 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
84 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
86 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
92 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
105 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
113 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
114 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 landuse = military 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
126 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
127 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 2 2 2 1.000 1.000 2 2 2 1.000 1.000
134 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
135 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
140 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
166 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
170 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 # building 14 7 7 0.500 0.500 8 4 4 0.500 0.500
173 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
174 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 10 7 7 0.700 0.700 7 4 4 0.571 0.571
182 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
183 # TOTAL 57301 57252 57276 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
19 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
20 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
21 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
38 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
183 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2490 2 0 59 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 0 0 2 0 0 0 0 0.146 0.853 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2344 2 0 57 0 0 0 0 0.131 0.848 0.001 0.000 0.021 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 15 0 6 0 0 0 0 172 0.000 0.078 0.000 0.031 0.000 0.000 0.000 0.000 0.891
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
33 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
34 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 4 0 0 0 0 9 0.000 0.000 0.000 0.308 0.000 0.000 0.000 0.000 0.692
68 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
69 type = route 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
74 route = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
79 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
81 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
82 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
84 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
93 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
94 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
95 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
96 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
97 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
98 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
103 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
104 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
112 # government 0 1 0 3 1 2 1 0 92 0.000 0.010 0.000 0.030 0.010 0.020 0.010 0.000 0.920
113 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
114 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
115 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
119 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
121 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 1 0 1 0 0 1 0 13 0.000 0.062 0.000 0.062 0.000 0.000 0.062 0.000 0.812
134 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
135 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
136 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # office 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
138 office = * 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
139 # amenity 1 0 0 6 3 1 1 0 48 0.017 0.000 0.000 0.100 0.050 0.017 0.017 0.000 0.800
140 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
143 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 0 0 0 6 2 1 1 0 33 0.000 0.000 0.000 0.140 0.047 0.023 0.023 0.000 0.767
170 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 # building 1 0 0 2 1 1 2 0 93 0.010 0.000 0.000 0.020 0.010 0.010 0.020 0.000 0.930
173 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
174 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 1 0 0 1 1 1 2 0 72 0.013 0.000 0.000 0.013 0.013 0.013 0.026 0.000 0.923
182 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
183 # TOTAL 401 2492 2 112 67 4 4 3 759 0.104 0.648 0.001 0.029 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2883 2940 0.980 0.999 1971 1916 1992 0.972 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1294 1292 1322 0.998 1.022
17 landuse = allotments 2764 2707 2762 0.979 0.999 1918 1865 1943 0.972 1.013
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 193 21 21 0.109 0.109 188 18 18 0.096 0.096
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
32 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
33 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
34 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
39 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
40 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
57 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 13 4 4 0.308 0.308 8 2 2 0.250 0.250
68 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
69 type = route 1 1 1 1.000 1.000 1 1 1 1.000 1.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
73 public_transport = * 10 3 3 0.300 0.300 5 1 1 0.200 0.200
74 route = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
78 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
79 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
81 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
82 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
84 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
93 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
94 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
95 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
96 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
97 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
98 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
99 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
100 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
103 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
104 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
106 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
107 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
108 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
111 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
112 # government 100 7 7 0.070 0.070 99 7 6 0.071 0.061
113 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
114 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
115 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
116 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
119 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
120 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
121 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
122 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
123 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
125 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
126 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 16 3 2 0.188 0.125 16 3 2 0.188 0.125
134 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
135 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
136 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
137 # office 24 2 2 0.083 0.083 22 2 2 0.091 0.091
138 office = * 24 2 2 0.083 0.083 22 2 2 0.091 0.091
139 # amenity 60 9 11 0.150 0.183 57 9 11 0.158 0.193
140 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
143 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
152 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
166 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 43 8 9 0.186 0.209 42 8 9 0.190 0.214
170 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
171 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 # building 100 6 5 0.060 0.050 97 6 5 0.062 0.052
173 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
174 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
179 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 78 5 4 0.064 0.051 76 5 4 0.066 0.053
182 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
183 # TOTAL 3844 3015 3079 0.784 0.801 2789 2041 2122 0.732 0.761

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2880 2 0 58 1 0 1 0 0.000 0.979 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 0 0 2 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2704 2 0 56 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 17 0 12 0 1 2 0 187 0.000 0.078 0.000 0.055 0.000 0.005 0.009 0.000 0.854
22 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
32 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
33 landuse = * 0 0 0 6 0 0 0 0 35 0.000 0.000 0.000 0.146 0.000 0.000 0.000 0.000 0.854
34 # natural 0 1 0 2 0 0 2 0 18 0.000 0.043 0.000 0.087 0.000 0.000 0.087 0.000 0.783
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
39 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
50 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 105 21792 2 38 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 2 2084 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
57 highway = secondary 6 1402 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
58 highway = tertiary 88 16936 2 30 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
59 highway = unclassified 3 501 0 3 0 0 4 0 0 0.006 0.980 0.000 0.006 0.000 0.000 0.008 0.000 0.000
60 highway = residential 3 400 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
62 highway = track 3 86 0 1 0 0 2 0 0 0.033 0.935 0.000 0.011 0.000 0.000 0.022 0.000 0.000
63 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
67 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
68 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
74 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 # infrastructure 17 219 0 19 1 2 2 0 547 0.021 0.271 0.000 0.024 0.001 0.002 0.002 0.000 0.678
79 amenity = fuel 15 0 0 0 0 0 0 0 129 0.104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.896
80 barrier = * 0 28 0 11 1 0 1 0 331 0.000 0.075 0.000 0.030 0.003 0.000 0.003 0.000 0.890
81 power = * 0 0 0 2 0 0 0 0 106 0.000 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.981
82 substation = * 0 0 0 2 0 0 0 0 65 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
83 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
84 embankment = * 2 189 0 6 0 2 0 0 3 0.010 0.936 0.000 0.030 0.000 0.010 0.000 0.000 0.015
85 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
86 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
92 # education 0 8 1 21 3 1 4 3 718 0.000 0.011 0.001 0.028 0.004 0.001 0.005 0.004 0.946
93 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
94 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
96 amenity = school 0 6 1 10 2 0 1 0 389 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
97 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
98 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
99 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
100 building = school 0 0 0 1 0 1 0 2 31 0.000 0.000 0.000 0.029 0.000 0.029 0.000 0.057 0.886
101 building = kindergarten 0 0 0 0 0 0 1 1 24 0.000 0.000 0.000 0.000 0.000 0.000 0.038 0.038 0.923
102 # healthcare 0 2 1 4 2 0 0 0 240 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
103 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
104 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 amenity = clinic 0 0 1 1 1 0 0 0 42 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.933
106 amenity = doctors 0 2 0 1 0 0 0 0 15 0.000 0.111 0.000 0.056 0.000 0.000 0.000 0.000 0.833
107 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 building = clinic 0 0 1 0 0 0 0 0 7 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.875
110 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
111 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
112 # government 0 1 0 48 0 0 2 1 174 0.000 0.004 0.000 0.212 0.000 0.000 0.009 0.004 0.770
113 amenity = post_office 0 0 0 40 0 0 0 0 61 0.000 0.000 0.000 0.396 0.000 0.000 0.000 0.000 0.604
114 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
115 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
116 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
119 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
120 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
121 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
122 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
123 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
125 # tourism 0 9 0 2 2 0 0 0 35 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.000 0.729
126 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
127 historic = * 0 9 0 0 1 0 0 0 6 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.000 0.375
128 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 # sport 0 0 0 5 0 0 1 0 57 0.000 0.000 0.000 0.079 0.000 0.000 0.016 0.000 0.905
134 leisure = * 0 0 0 5 0 0 1 0 54 0.000 0.000 0.000 0.083 0.000 0.000 0.017 0.000 0.900
135 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
136 resort = * 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
137 # office 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
138 office = * 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
139 # amenity 15 10 0 10 1 0 0 3 323 0.041 0.028 0.000 0.028 0.003 0.000 0.000 0.008 0.892
140 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
142 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
143 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
146 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
147 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
149 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
155 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 amenity = * 0 2 0 4 0 0 0 0 106 0.000 0.018 0.000 0.036 0.000 0.000 0.000 0.000 0.946
170 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
171 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 # building 3 1 1 19 2 1 0 0 383 0.007 0.002 0.002 0.046 0.005 0.002 0.000 0.000 0.934
173 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
174 building = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = retail 2 0 0 1 0 0 0 0 33 0.056 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.917
176 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 1 0 1 17 2 1 0 0 293 0.003 0.000 0.003 0.054 0.006 0.003 0.000 0.000 0.930
182 # other 0 0 0 0 2 0 1 0 24 0.000 0.000 0.000 0.000 0.074 0.000 0.037 0.000 0.889
183 # TOTAL 122 24702 7 162 68 20 81 8 2202 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.000 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2942 2883 2940 0.980 0.999 1975 1919 1995 0.972 1.010
16 place = allotments 1831 1829 1831 0.999 1.000 1296 1294 1324 0.998 1.022
17 landuse = allotments 2764 2707 2762 0.979 0.999 1922 1868 1946 0.972 1.012
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 219 32 30 0.146 0.137 210 29 27 0.138 0.129
22 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
23 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
32 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
33 landuse = * 41 6 6 0.146 0.146 41 6 6 0.146 0.146
34 # natural 23 5 3 0.217 0.130 23 5 3 0.217 0.130
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
39 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
50 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 22035 22023 21950 0.999 0.996 4815 4805 4771 0.998 0.991
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
56 highway = primary 2093 2093 2086 1.000 0.997 76 76 75 1.000 0.987
57 highway = secondary 1432 1432 1408 1.000 0.983 157 156 151 0.994 0.962
58 highway = tertiary 17117 17105 17069 0.999 0.997 4414 4407 4380 0.998 0.992
59 highway = unclassified 511 511 507 1.000 0.992 288 287 285 0.997 0.990
60 highway = residential 403 403 403 1.000 1.000 285 285 285 1.000 1.000
61 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
62 highway = track 92 92 90 1.000 0.978 74 74 73 1.000 0.986
63 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
66 bridge = * 1623 1623 1620 1.000 0.998 1049 1048 1044 0.999 0.995
67 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
68 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
69 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
74 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
77 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
78 # infrastructure 807 259 258 0.321 0.320 620 117 116 0.189 0.187
79 amenity = fuel 144 15 15 0.104 0.104 111 15 15 0.135 0.135
80 barrier = * 372 40 40 0.108 0.108 369 39 39 0.106 0.106
81 power = * 108 2 2 0.019 0.019 100 2 2 0.020 0.020
82 substation = * 67 2 2 0.030 0.030 67 2 2 0.030 0.030
83 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
84 embankment = * 202 199 199 0.985 0.985 60 58 58 0.967 0.967
85 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
86 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
92 # education 759 35 36 0.046 0.047 754 35 36 0.046 0.048
93 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
94 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
95 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
96 amenity = school 409 18 18 0.044 0.044 409 18 18 0.044 0.044
97 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
98 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
99 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
100 building = school 35 2 4 0.057 0.114 35 2 4 0.057 0.114
101 building = kindergarten 26 1 1 0.038 0.038 26 1 1 0.038 0.038
102 # healthcare 249 7 8 0.028 0.032 238 6 7 0.025 0.029
103 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
104 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
105 amenity = clinic 45 2 2 0.044 0.044 43 2 2 0.047 0.047
106 amenity = doctors 18 3 3 0.167 0.167 17 2 2 0.118 0.118
107 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
108 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
109 building = clinic 8 1 0 0.125 0.000 8 1 0 0.125 0.000
110 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
111 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
112 # government 226 51 50 0.226 0.221 216 42 41 0.194 0.190
113 amenity = post_office 101 40 40 0.396 0.396 92 31 31 0.337 0.337
114 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
115 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
116 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
119 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
120 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
121 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
122 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
123 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
124 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
125 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
126 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
127 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
128 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
133 # sport 63 6 5 0.095 0.079 63 6 5 0.095 0.079
134 leisure = * 60 6 5 0.100 0.083 60 6 5 0.100 0.083
135 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
136 resort = * 6 1 1 0.167 0.167 6 1 1 0.167 0.167
137 # office 120 8 7 0.067 0.058 116 8 7 0.069 0.060
138 office = * 120 8 7 0.067 0.058 116 8 7 0.069 0.060
139 # amenity 362 35 39 0.097 0.108 341 35 37 0.103 0.109
140 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
141 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
142 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
143 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
144 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
145 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
146 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
147 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
148 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
149 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
150 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
151 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
152 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
153 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
154 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
155 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
166 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 amenity = * 112 6 6 0.054 0.054 112 6 6 0.054 0.054
170 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
171 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
172 # building 410 25 26 0.061 0.063 406 24 25 0.059 0.062
173 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
174 building = service 4 0 0 0.000 0.000 4 0 0 0.000 0.000
175 building = retail 36 3 3 0.083 0.083 35 3 3 0.086 0.086
176 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
179 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 315 20 21 0.063 0.067 314 19 20 0.061 0.064
182 # other 27 1 2 0.037 0.074 27 1 2 0.037 0.074
183 # TOTAL 27372 25094 25082 0.917 0.916 9063 6895 6937 0.761 0.765

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2764 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 # TOTAL 0 2942 0 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1831 1831 1831 1.000 1.000 4 4 4 1.000 1.000
17 landuse = allotments 2764 2764 2764 1.000 1.000 5 5 5 1.000 1.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
79 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
81 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
183 # TOTAL 2945 2943 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 64 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 # infrastructure 0 0 0 0 0 0 0 0 4029 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 barrier = * 0 0 0 0 0 0 0 0 399 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 power = * 0 0 0 0 0 0 0 0 3938 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 substation = * 0 0 0 0 0 0 0 0 1079 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 # building 0 0 0 0 0 0 0 0 813 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = service 0 0 0 0 0 0 0 0 761 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 # TOTAL 0 0 0 0 0 0 0 0 4190 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 64 0 0 0.000 0.000 4 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 # infrastructure 4029 0 0 0.000 0.000 34 0 0 0.000 0.000
79 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 barrier = * 399 0 0 0.000 0.000 6 0 0 0.000 0.000
81 power = * 3938 0 0 0.000 0.000 30 0 0 0.000 0.000
82 substation = * 1079 0 0 0.000 0.000 24 0 0 0.000 0.000
83 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
84 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
93 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
111 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 # building 813 0 0 0.000 0.000 25 0 0 0.000 0.000
173 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
174 building = service 761 0 0 0.000 0.000 22 0 0 0.000 0.000
175 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 48 0 0 0.000 0.000 9 0 0 0.000 0.000
182 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
183 # TOTAL 4190 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 7 0 0 1 0 660 0.000 0.000 0.000 0.010 0.000 0.000 0.001 0.000 0.988
22 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 0 0 4 0 0 0 0 52 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
24 landuse = construction 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 0 0 2 0 0 1 0 310 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 # natural 0 0 0 0 0 0 0 0 197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 # public_transport 0 0 0 1265 20 0 3 0 9741 0.000 0.000 0.000 0.115 0.002 0.000 0.000 0.000 0.883
68 highway = bus_stop 0 0 0 637 9 0 0 0 4172 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
69 type = route 0 0 0 0 0 0 3 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
70 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 type = public_transport 0 0 0 0 0 0 0 0 523 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 public_transport = * 0 0 0 1265 20 0 0 0 7716 0.000 0.000 0.000 0.141 0.002 0.000 0.000 0.000 0.857
74 route = * 0 0 0 0 0 0 3 0 963 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
75 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 # infrastructure 0 1 0 491 35 3 0 2 3724 0.000 0.000 0.000 0.115 0.008 0.001 0.000 0.000 0.875
79 amenity = fuel 0 0 0 5 0 0 0 1 1004 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
80 barrier = * 0 0 0 2 4 0 0 0 727 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
81 power = * 0 1 0 403 32 0 0 1 2007 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
82 substation = * 0 0 0 466 26 3 0 1 1257 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
83 man_made = * 0 0 0 0 1 0 0 0 517 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
84 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 # religion 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
86 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
92 # education 0 1 0 0 0 0 0 0 172 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
93 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 amenity = college 0 1 0 0 0 0 0 0 19 0.000 0.050 0.000 0.000 0.000 0.000 0.000 0.000 0.950
96 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # healthcare 0 0 0 1 1 2 0 0 2801 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
103 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = pharmacy 0 0 0 1 0 2 0 0 1614 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
105 amenity = clinic 0 0 0 0 1 0 0 0 78 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
106 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 healthcare = * 0 0 0 0 0 1 0 0 1046 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
112 # government 0 248 0 66 0 0 2 0 572 0.000 0.279 0.000 0.074 0.000 0.000 0.002 0.000 0.644
113 amenity = post_office 0 248 0 64 0 0 0 0 393 0.000 0.352 0.000 0.091 0.000 0.000 0.000 0.000 0.557
114 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = library 0 0 0 1 0 0 1 0 44 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.957
116 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
119 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
121 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 # bank 30 0 1 37 53 11 0 0 3452 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
123 amenity = atm 29 0 1 36 53 6 0 0 2378 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
124 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
125 # tourism 0 0 0 0 0 0 0 0 742 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 tourism = * 0 0 0 0 0 0 0 0 730 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 historic = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 # sport 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 leisure = * 0 0 0 0 0 0 0 0 234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # office 0 0 0 1 0 1 0 0 834 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
138 office = * 0 0 0 1 0 1 0 0 834 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
139 # amenity 10 50 0 221 88 5 56 0 12465 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
140 amenity = cafe 0 0 0 1 0 0 0 0 371 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
141 amenity = fast_food 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 shop = convenience 0 0 0 3 0 1 1 0 2876 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
146 shop = clothes 0 0 0 0 0 0 0 0 419 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 shop = car_repair 0 1 0 0 1 0 0 0 231 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
148 shop = hairdresser 0 0 0 0 0 0 0 0 133 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 shop = supermarket 0 0 0 0 0 0 0 0 591 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
155 shop = doityourself 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = pet 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 315 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = newsagent 0 0 0 8 0 0 4 0 84 0.000 0.000 0.000 0.083 0.000 0.000 0.042 0.000 0.875
162 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = mall 0 0 0 0 0 0 0 0 74 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = butcher 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 amenity = * 10 49 0 179 86 4 5 0 2223 0.004 0.019 0.000 0.070 0.034 0.002 0.002 0.000 0.870
170 shop = * 0 0 0 16 0 0 46 0 2245 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
171 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 # building 1 85 0 349 30 1 3 2 3882 0.000 0.020 0.000 0.080 0.007 0.000 0.001 0.000 0.892
173 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = service 0 0 0 318 30 0 0 1 597 0.000 0.000 0.000 0.336 0.032 0.000 0.000 0.001 0.631
175 building = retail 0 0 0 4 0 1 2 0 713 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
176 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
177 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
179 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 building = * 1 83 0 27 0 0 1 1 2257 0.000 0.035 0.000 0.011 0.000 0.000 0.000 0.000 0.952
182 # other 0 0 0 0 0 0 0 0 167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 # TOTAL 40 300 1 2083 197 22 63 2 35290 0.001 0.008 0.000 0.055 0.005 0.001 0.002 0.000 0.929

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 668 8 7 0.012 0.010 377 5 4 0.013 0.011
22 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
23 landuse = commercial 56 4 4 0.071 0.071 24 3 3 0.125 0.125
24 landuse = construction 28 0 0 0.000 0.000 23 0 0 0.000 0.000
25 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
26 landuse = farmyard 79 0 0 0.000 0.000 45 0 0 0.000 0.000
27 landuse = industrial 313 3 2 0.010 0.006 191 2 1 0.010 0.005
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
33 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
34 # natural 197 0 0 0.000 0.000 32 0 0 0.000 0.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
38 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
39 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
40 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
41 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
51 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
53 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
66 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
67 # public_transport 11029 1268 1285 0.115 0.117 158 4 3 0.025 0.019
68 highway = bus_stop 4818 637 646 0.132 0.134 69 2 3 0.029 0.043
69 type = route 946 3 0 0.003 0.000 48 2 0 0.042 0.000
70 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
71 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
72 type = public_transport 523 0 0 0.000 0.000 6 0 0 0.000 0.000
73 public_transport = * 9001 1265 1285 0.141 0.143 94 2 3 0.021 0.032
74 route = * 966 3 0 0.003 0.000 52 2 0 0.038 0.000
75 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
76 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
77 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
78 # infrastructure 4256 495 532 0.116 0.125 562 16 19 0.028 0.034
79 amenity = fuel 1010 5 6 0.005 0.006 75 3 4 0.040 0.053
80 barrier = * 733 2 6 0.003 0.008 165 1 1 0.006 0.006
81 power = * 2444 404 437 0.165 0.179 174 10 10 0.057 0.057
82 substation = * 1753 469 496 0.268 0.283 97 12 13 0.124 0.134
83 man_made = * 518 0 1 0.000 0.002 217 0 1 0.000 0.005
84 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
85 # religion 15 1 0 0.067 0.000 13 1 0 0.077 0.000
86 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 15 1 0 0.067 0.000 13 1 0 0.077 0.000
92 # education 173 1 1 0.006 0.006 96 1 1 0.010 0.010
93 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
94 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
95 amenity = college 20 1 1 0.050 0.050 14 1 1 0.071 0.071
96 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
97 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
98 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
99 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
100 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
101 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
102 # healthcare 2805 3 4 0.001 0.001 580 3 4 0.005 0.007
103 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
104 amenity = pharmacy 1617 3 3 0.002 0.002 345 3 3 0.009 0.009
105 amenity = clinic 79 0 1 0.000 0.013 56 0 1 0.000 0.018
106 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
107 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
108 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
109 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
110 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
111 healthcare = * 1047 1 1 0.001 0.001 334 1 1 0.003 0.003
112 # government 888 316 314 0.356 0.354 172 7 5 0.041 0.029
113 amenity = post_office 705 312 312 0.443 0.443 28 3 3 0.107 0.107
114 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
115 amenity = library 46 2 1 0.043 0.022 39 2 1 0.051 0.026
116 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
118 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
119 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
120 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
121 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
122 # bank 3584 79 131 0.022 0.037 169 13 15 0.077 0.089
123 amenity = atm 2503 72 124 0.029 0.050 136 11 13 0.081 0.096
124 amenity = bank 1081 7 7 0.006 0.006 80 6 6 0.075 0.075
125 # tourism 742 0 0 0.000 0.000 608 0 0 0.000 0.000
126 tourism = * 730 0 0 0.000 0.000 597 0 0 0.000 0.000
127 historic = * 13 0 0 0.000 0.000 12 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
131 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
132 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
133 # sport 245 0 0 0.000 0.000 206 0 0 0.000 0.000
134 leisure = * 234 0 0 0.000 0.000 197 0 0 0.000 0.000
135 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
136 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
137 # office 836 2 2 0.002 0.002 317 2 2 0.006 0.006
138 office = * 836 2 2 0.002 0.002 317 2 2 0.006 0.006
139 # amenity 12895 342 374 0.027 0.029 4202 16 16 0.004 0.004
140 amenity = cafe 372 1 1 0.003 0.003 268 1 1 0.004 0.004
141 amenity = fast_food 303 0 0 0.000 0.000 143 0 0 0.000 0.000
142 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
143 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
144 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
145 shop = convenience 2881 5 4 0.002 0.001 656 4 3 0.006 0.005
146 shop = clothes 419 0 0 0.000 0.000 149 0 0 0.000 0.000
147 shop = car_repair 233 1 2 0.004 0.009 220 1 2 0.005 0.009
148 shop = hairdresser 133 0 0 0.000 0.000 116 0 0 0.000 0.000
149 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
150 shop = supermarket 591 0 0 0.000 0.000 84 0 0 0.000 0.000
151 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
152 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
153 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
154 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
155 shop = doityourself 111 0 0 0.000 0.000 101 0 0 0.000 0.000
156 shop = pet 303 0 0 0.000 0.000 56 0 0 0.000 0.000
157 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
158 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
159 shop = mobile_phone 315 0 0 0.000 0.000 41 0 0 0.000 0.000
160 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
161 shop = newsagent 96 12 8 0.125 0.083 17 2 1 0.118 0.059
162 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
163 shop = alcohol 114 0 0 0.000 0.000 53 0 0 0.000 0.000
164 shop = jewelry 280 0 0 0.000 0.000 22 0 0 0.000 0.000
165 shop = mall 74 0 0 0.000 0.000 40 0 0 0.000 0.000
166 shop = butcher 99 0 0 0.000 0.000 70 0 0 0.000 0.000
167 shop = cosmetics 30 0 0 0.000 0.000 26 0 0 0.000 0.000
168 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
169 amenity = * 2556 247 328 0.097 0.128 901 4 6 0.004 0.007
170 shop = * 2307 62 16 0.027 0.007 1052 4 3 0.004 0.003
171 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
172 # building 4353 439 468 0.101 0.108 1919 18 19 0.009 0.010
173 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
174 building = service 946 318 349 0.336 0.369 77 8 9 0.104 0.117
175 building = retail 720 7 5 0.010 0.007 325 2 2 0.006 0.006
176 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
177 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
178 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
179 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
180 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
181 building = * 2370 112 112 0.047 0.047 1439 12 12 0.008 0.008
182 # other 167 0 0 0.000 0.000 96 0 0 0.000 0.000
183 # TOTAL 37998 2509 2644 0.066 0.070 7185 59 60 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 2 0 0 3 0 0 0 0 48 0.038 0.000 0.000 0.057 0.000 0.000 0.000 0.000 0.906
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 2 0 0 2 0 0 0 0 38 0.048 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.905
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 # infrastructure 2 0 0 19 30 0 0 0 873 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
79 amenity = fuel 2 0 0 19 30 0 0 0 872 0.002 0.000 0.000 0.021 0.033 0.000 0.000 0.000 0.945
80 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 45 0 0 0 0 89 0.000 0.000 0.000 0.336 0.000 0.000 0.000 0.000 0.664
103 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = pharmacy 0 0 0 45 0 0 0 0 71 0.000 0.000 0.000 0.388 0.000 0.000 0.000 0.000 0.612
105 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 healthcare = * 0 0 0 45 0 0 0 0 55 0.000 0.000 0.000 0.450 0.000 0.000 0.000 0.000 0.550
112 # government 0 167 0 1 0 0 0 0 19 0.000 0.893 0.000 0.005 0.000 0.000 0.000 0.000 0.102
113 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
114 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
121 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # bank 479 0 1 262 8 1 0 0 598 0.355 0.000 0.001 0.194 0.006 0.001 0.000 0.000 0.443
123 amenity = atm 253 0 1 138 2 1 0 0 186 0.435 0.000 0.002 0.238 0.003 0.002 0.000 0.000 0.320
124 amenity = bank 226 0 0 124 6 0 0 0 412 0.294 0.000 0.000 0.161 0.008 0.000 0.000 0.000 0.536
125 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # office 1 0 0 111 0 0 0 0 44 0.006 0.000 0.000 0.712 0.000 0.000 0.000 0.000 0.282
138 office = * 1 0 0 111 0 0 0 0 44 0.006 0.000 0.000 0.712 0.000 0.000 0.000 0.000 0.282
139 # amenity 2 0 11 231 131 0 0 8 2096 0.001 0.000 0.004 0.093 0.053 0.000 0.000 0.003 0.846
140 amenity = cafe 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = fast_food 0 0 0 0 75 0 0 0 171 0.000 0.000 0.000 0.000 0.305 0.000 0.000 0.000 0.695
142 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 6 20 0 0 6 981 0.000 0.000 0.000 0.006 0.020 0.000 0.000 0.006 0.968
146 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
147 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 212 0 0 0 0 3 0.000 0.000 0.000 0.986 0.000 0.000 0.000 0.000 0.014
150 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
151 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
155 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 2 0 0 2 1 0 0 0 230 0.009 0.000 0.000 0.009 0.004 0.000 0.000 0.000 0.979
170 shop = * 0 0 0 5 7 0 0 0 303 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
171 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
172 # building 30 60 0 60 39 0 0 4 497 0.043 0.087 0.000 0.087 0.057 0.000 0.000 0.006 0.720
173 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = retail 0 1 0 4 10 0 0 0 112 0.000 0.008 0.000 0.031 0.079 0.000 0.000 0.000 0.882
176 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
179 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 30 57 0 52 28 0 0 3 376 0.055 0.104 0.000 0.095 0.051 0.000 0.000 0.005 0.689
182 # other 1 0 0 0 2 0 0 0 11 0.071 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.786
183 # TOTAL 484 167 12 651 167 1 0 8 3379 0.099 0.034 0.002 0.134 0.034 0.000 0.000 0.002 0.694

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 53 5 5 0.094 0.094 6 3 3 0.500 0.500
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 42 4 4 0.095 0.095 5 3 3 0.600 0.600
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 # infrastructure 924 21 51 0.023 0.055 23 3 4 0.130 0.174
79 amenity = fuel 923 21 51 0.023 0.055 22 3 4 0.136 0.182
80 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
81 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
86 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
92 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 134 45 45 0.336 0.336 27 2 2 0.074 0.074
103 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = pharmacy 116 45 45 0.388 0.388 23 2 2 0.087 0.087
105 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
107 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 healthcare = * 100 45 45 0.450 0.450 24 2 2 0.083 0.083
112 # government 187 168 168 0.898 0.898 6 2 2 0.333 0.333
113 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
114 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
121 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # bank 1349 743 750 0.551 0.556 41 24 23 0.585 0.561
123 amenity = atm 581 393 394 0.676 0.678 32 18 17 0.562 0.531
124 amenity = bank 768 350 356 0.456 0.464 29 22 22 0.759 0.759
125 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
126 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
127 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # office 156 112 112 0.718 0.718 15 3 3 0.200 0.200
138 office = * 156 112 112 0.718 0.718 15 3 3 0.200 0.200
139 # amenity 2479 244 372 0.098 0.150 162 8 19 0.049 0.117
140 amenity = cafe 6 0 0 0.000 0.000 4 0 0 0.000 0.000
141 amenity = fast_food 246 0 75 0.000 0.305 14 0 8 0.000 0.571
142 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 1013 6 32 0.006 0.032 26 1 3 0.038 0.115
146 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
147 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 215 212 212 0.986 0.986 3 2 2 0.667 0.667
150 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
151 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
152 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
155 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
160 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
161 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
162 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 235 4 5 0.017 0.021 24 4 5 0.167 0.208
170 shop = * 315 5 12 0.016 0.038 49 1 2 0.020 0.041
171 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
172 # building 690 150 193 0.217 0.280 70 14 18 0.200 0.257
173 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = retail 127 5 15 0.039 0.118 31 3 6 0.097 0.194
176 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
179 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 546 139 170 0.255 0.311 60 14 18 0.233 0.300
182 # other 14 1 3 0.071 0.214 7 1 3 0.143 0.429
183 # TOTAL 4869 1315 1478 0.270 0.304 253 36 46 0.142 0.182

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 # public_transport 0 0 0 4 1 0 6 0 1502 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
68 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
70 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
75 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
77 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 # building 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
66 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
67 # public_transport 1513 10 5 0.007 0.003 66 1 2 0.015 0.030
68 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
69 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
70 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
74 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
75 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
77 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
79 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
85 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
123 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
124 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
140 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
170 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
171 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 # building 4 0 0 0.000 0.000 4 0 0 0.000 0.000
173 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
182 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
183 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 # suburb 0 0 2 12 4 1 6 0 242 0.000 0.000 0.007 0.045 0.015 0.004 0.022 0.000 0.906
22 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
25 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
27 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
34 # natural 0 0 0 2 3 1 0 1 181 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
39 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
40 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
41 # water 0 0 0 6 0 0 0 0 170 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = river 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
51 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 # highway 0 0 0 65 0 0 1 1 6048 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 18 0 0 0 0 624 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
56 highway = primary 0 0 0 20 0 0 0 0 190 0.000 0.000 0.000 0.095 0.000 0.000 0.000 0.000 0.905
57 highway = secondary 0 0 0 0 0 0 1 0 308 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
58 highway = tertiary 0 0 0 5 0 0 0 0 4032 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
59 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
60 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
62 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 4 0 0 0 0 273 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
66 bridge = * 0 0 0 3 0 0 0 0 495 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
67 # public_transport 0 0 0 5 1 0 0 0 200 0.000 0.000 0.000 0.024 0.005 0.000 0.000 0.000 0.971
68 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
69 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
74 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
75 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
77 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 # infrastructure 6 0 0 13 38 1 2 3 506 0.011 0.000 0.000 0.023 0.067 0.002 0.004 0.005 0.889
79 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
81 power = * 0 0 0 0 0 0 0 0 87 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 substation = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 man_made = * 0 0 0 4 37 0 1 3 259 0.000 0.000 0.000 0.013 0.122 0.000 0.003 0.010 0.852
84 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
85 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
86 amenity = place_of_worship 0 2 0 0 236 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.192
87 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 building = church 0 1 0 0 148 0 0 5 34 0.000 0.005 0.000 0.000 0.787 0.000 0.000 0.027 0.181
89 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
90 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
91 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
92 # education 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
103 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
105 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
109 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 # government 0 0 0 1 4 0 0 0 112 0.000 0.000 0.000 0.009 0.034 0.000 0.000 0.000 0.957
113 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
114 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
116 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
122 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
123 amenity = atm 0 0 0 1 0 0 0 0 11 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
124 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
125 # tourism 0 0 1 18 342 2 9 10 776 0.000 0.000 0.001 0.016 0.295 0.002 0.008 0.009 0.670
126 tourism = * 0 0 0 6 283 0 4 7 461 0.000 0.000 0.000 0.008 0.372 0.000 0.005 0.009 0.606
127 historic = * 0 0 1 15 157 2 6 6 369 0.000 0.000 0.002 0.027 0.282 0.004 0.011 0.011 0.664
128 memorial = * 0 0 0 3 6 0 1 1 138 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.926
129 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
130 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 attraction = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
133 # sport 0 1 0 2 4 1 2 0 253 0.000 0.004 0.000 0.008 0.015 0.004 0.008 0.000 0.962
134 leisure = * 0 1 0 2 4 1 2 0 245 0.000 0.004 0.000 0.008 0.016 0.004 0.008 0.000 0.961
135 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
136 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # office 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
138 office = * 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
139 # amenity 11 0 1 570 10 6 5 2 2350 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.001 0.795
140 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = fast_food 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
148 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
149 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
153 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = pet 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = jewelry 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
166 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 amenity = * 11 0 1 7 4 0 2 2 402 0.026 0.000 0.002 0.016 0.009 0.000 0.005 0.005 0.937
170 shop = * 0 0 0 4 1 0 2 0 735 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
171 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 # building 0 1 1 35 99 0 3 1 1544 0.000 0.001 0.001 0.021 0.059 0.000 0.002 0.001 0.917
173 building = industrial 0 0 0 0 1 0 0 0 57 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
174 building = service 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = retail 0 0 0 0 1 0 0 0 94 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
176 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 building = * 0 1 1 35 97 0 3 1 1244 0.000 0.001 0.001 0.025 0.070 0.000 0.002 0.001 0.900
182 # other 0 0 0 0 0 0 0 0 214 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 # TOTAL 11 3 5 694 464 11 23 15 13706 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 8 0 1 0.000 0.125 6 0 1 0.000 0.167
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
19 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
21 # suburb 267 21 17 0.079 0.064 189 18 15 0.095 0.079
22 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
25 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
26 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
27 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
33 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
34 # natural 188 3 7 0.016 0.037 140 3 6 0.021 0.043
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
38 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
39 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
40 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
41 # water 176 6 6 0.034 0.034 123 3 3 0.024 0.024
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
45 waterway = river 28 0 0 0.000 0.000 22 0 0 0.000 0.000
46 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
47 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
48 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
49 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
50 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
51 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
52 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
53 # highway 6115 66 66 0.011 0.011 1631 17 18 0.010 0.011
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 642 18 18 0.028 0.028 11 3 3 0.273 0.273
56 highway = primary 210 20 20 0.095 0.095 31 1 1 0.032 0.032
57 highway = secondary 309 1 0 0.003 0.000 45 1 0 0.022 0.000
58 highway = tertiary 4037 5 5 0.001 0.001 1129 2 2 0.002 0.002
59 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
60 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
61 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
62 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 277 4 4 0.014 0.014 164 4 4 0.024 0.024
66 bridge = * 498 3 3 0.006 0.006 336 3 3 0.009 0.009
67 # public_transport 206 5 6 0.024 0.029 169 2 3 0.012 0.018
68 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
69 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
74 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
75 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
77 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
78 # infrastructure 569 22 61 0.039 0.107 378 11 26 0.029 0.069
79 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
80 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
81 power = * 87 0 0 0.000 0.000 74 0 0 0.000 0.000
82 substation = * 20 0 0 0.000 0.000 19 0 0 0.000 0.000
83 man_made = * 304 5 44 0.016 0.145 175 4 18 0.023 0.103
84 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
85 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
86 amenity = place_of_worship 302 3 243 0.010 0.805 280 3 221 0.011 0.789
87 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 building = church 188 1 154 0.005 0.819 182 1 147 0.005 0.808
89 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
90 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
91 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
92 # education 63 0 0 0.000 0.000 60 0 0 0.000 0.000
93 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
94 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
95 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
96 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
97 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
98 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
99 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
100 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
101 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
102 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
103 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
104 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
105 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
106 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
107 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
108 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
109 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
111 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
112 # government 117 1 5 0.009 0.043 103 1 4 0.010 0.039
113 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
114 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
115 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
116 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
119 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
120 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
121 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
122 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
123 amenity = atm 12 1 1 0.083 0.083 12 1 1 0.083 0.083
124 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
125 # tourism 1158 30 372 0.026 0.321 973 29 292 0.030 0.300
126 tourism = * 761 10 296 0.013 0.389 619 10 242 0.016 0.391
127 historic = * 556 24 180 0.043 0.324 486 23 140 0.047 0.288
128 memorial = * 149 4 10 0.027 0.067 138 4 8 0.029 0.058
129 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
130 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
131 attraction = * 15 0 0 0.000 0.000 13 0 0 0.000 0.000
132 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
133 # sport 263 6 8 0.023 0.030 246 5 7 0.020 0.028
134 leisure = * 255 6 8 0.024 0.031 238 5 7 0.021 0.029
135 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
136 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
137 # office 294 0 1 0.000 0.003 259 0 1 0.000 0.004
138 office = * 294 0 1 0.000 0.003 259 0 1 0.000 0.004
139 # amenity 2955 593 599 0.201 0.203 1644 18 33 0.011 0.020
140 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
141 amenity = fast_food 41 0 0 0.000 0.000 35 0 0 0.000 0.000
142 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
143 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
144 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
145 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
146 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
147 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
148 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
149 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
150 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
151 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
152 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
153 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
154 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
155 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
156 shop = pet 19 0 0 0.000 0.000 17 0 0 0.000 0.000
157 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
158 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
159 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
160 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
161 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
163 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
164 shop = jewelry 70 0 0 0.000 0.000 5 0 0 0.000 0.000
165 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
166 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
167 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
168 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
169 amenity = * 429 21 24 0.049 0.056 327 8 12 0.024 0.037
170 shop = * 742 6 5 0.008 0.007 502 3 2 0.006 0.004
171 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
172 # building 1684 40 136 0.024 0.081 1126 15 91 0.013 0.081
173 building = industrial 58 0 1 0.000 0.017 47 0 1 0.000 0.021
174 building = service 65 0 0 0.000 0.000 56 0 0 0.000 0.000
175 building = retail 95 0 1 0.000 0.011 89 0 1 0.000 0.011
176 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
177 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
178 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
179 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
180 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
181 building = * 1382 40 134 0.029 0.097 886 15 91 0.017 0.103
182 # other 214 0 0 0.000 0.000 193 0 0 0.000 0.000
183 # TOTAL 14932 747 1198 0.050 0.080 7064 93 441 0.013 0.062